WaifuExtension – photo/video upscaling through various algorithms. It may be buggy, but when it works – there's nothing quite like it. Pla圜over allows you to run any iOS apps and games natively on your Apple Silicon Mac. Rectangle is open-source, which means that you can always have a look through its code in case you become suspicious of it. The app is very simple, yet customizable. Rectangle adds the missing window snapping functionality to macOS in a very elegant way. With Raycast you can search for anything, control your Mac and it also features a store with free extensions, which range from a color picker to a ChatGPT-based Translator. Raycast is an incredible app, which combines a lot of functions into one useful package. It is important to note that Orion is still pretty buggy and, in my experience, is still far from being a reliable daily driver. uBlock origin, Dark Reader, Return YouTube Dislike and various other amazing extensions can be installed without any issues. It looks and feels exactly like Safari, but adds support for Chrome and Firefox extensions. Orion’s resemblance to Safari feels very blatant, however, that’s more of a good thing than not. Orion – a Safari-like browser, which allows you to install Chrome and Firefox extensions. It can update both third-party apps and even those that are distributed via the App Store. You just open it, click the “Refresh” icon and you’re presented with all the updates available for apps installed on your Mac. Latest is one of those apps, using which feels like magic. If you like my work, subscribe to me everywhere – update all of your apps in one place, without opening the App Store. If those speculations are correct, that would make it nearly impossible to run FA on a non x86 chip to produce the same deterministic results as on an x86 chip.This post is actively maintained. Then you get a different result and a desync. when computing a sine/cosine as mentioned above), that causes your system to make a different calculation error than everyone else. The issue now arises when there is some aspect of the way your non-x86 CPU works that wasn't anticipated by the developers of FA (e.g. (I think they don't do floating point, they do fixed point math) FA deals with this using strict / stable floating point calculations. Adding numerical instability, those errors can get large, fast. Therefore, different CPUs may produce slightly different results for the same computation / code. The IEEE754 standard defines the minimum precision for floating point calculations. This is completely normal and taken into account by most software. This basically means your system makes an error during the calculation. Just to add my two cents to this issue, this sounds a lot like you're running into a numerical issue. Any ideas what I can try to fix this and/or is there any more information or detailed logs needed for troubleshooting?Īttachments: game_11612043.log client.log I guess the issue may be some patch / mod not loading correctly since the desync happens immediately. I attach client.log and game_11612043.log with details on the error when I try to view the following replay: I've posted a video of the game running on youtube: I'm running Windows 11 Arm release 22489 with FAF Arm emulation setting set to "Safe Emulation". I've tried to adjust emulation settings, parallel settings, etc, but not closer to a solution. The full game can be viewed on FAF replay, I'm user "malu5531": (needles to say, the game probably looks quite different when others view it compared to when I played it). The game runs good (298 cpu score, ~90 fps), but I've noticed that all replays I've tried desync the first second after game starts. I'm running SupCom FA & FAF on Windows 11 ARM on Apple MacbookPro M1 Max in Parallels 17.1.
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